Witch Doctor is a strong support that scales well throughout the game. He can easily disrupt opponents with
Paralyzing Cask during team fights if they happened to be grouped up.
Voodoo Restoration is an useful ability that can heal allies and help with pushing.
Maledict can potentially vì large amounts of damage if enemies aren”t careful. If well positioned, he can change the flow of battle with his
Death Ward. However, he is relatively fragile, and Death Ward is a channeled ability, making hyên vulnerable khổng lồ disables.
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|Ultimate is very damaging with a short cooldown.Maledict can be very damaging if used correctly.Paralyzing Cask can stun enemies for long amounts of time if they”re grouped together.||Is very fragile.Death Ward is a channeled ability.Maledict is hard lớn use efficiently.|
Death Ward Damage
|+1.2% Max Health |
Maledict Burst Damage
Death Ward Attack Range
|+5 Armor10||+60 Damage|
Tips & Tactics
It can be a good idea lớn build a
Shadow Blade and use it exactly after casting Death Ward. Activating
Shadow Blade does not interrupt Death Ward”s channeling và makes it harder for the enemy team lớn interrupt your channeling. However, be cautious about enemies buying Dust of Appearance, Gem of True Sight, Necronominhỏ, or AoE stuns such as Warlock”s Chaotic Offering.Alternatively you can save gold by simply buying the Shadow Amulet alone. During the 1.5 second fade time you are able to issue any orders without hindering the invisibility from occurring. This is easily achieved with the double tap khổng lồ cast on self option. When you are ready khổng lồ place the ward, double tap the hotkey for your amulet, as you are about to lớn fade place the Death Ward. Soon after, you turn invisible while still channeling the spell. It is best to practice this technique with Maledict before attempting in a proper fight.The Witch Doctor”s early game damage và utility from Paralyzing Cask và Maledict are extremely strong in the laning phase. Consider skipping points in Voodoo Restoration until you reach cấp độ 10 to lớn maximize lane pressure & damage output. Having Maledict at maximum màn chơi as soon as possible allows you to pull off shorter duration Death Wards lớn secure important kills.
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Paralyzing CaskParalyzing Cask can be used to continuously stun two heroes with 200 distance lớn each other.Paralyzing Cask is most effective sầu when there are just two enemies cthua together. Under igiảm giá khuyến mãi conditions you can stun two enemies for up to 4 seconds each with this ability.Paralyzing Cask stuns units in the fog of war, meaning if you use a high enough cấp độ Cask on foes near jungle camps, there is a good chance it will bounce back to your enemies.
Voodoo RestorationAt cấp độ 1, Voodoo Restoration is one of the most efficient AoE heals in the game based on mana-spent-per-health-gained. It is often a good idea to lớn invest a single point into this ability during early laning và then max it later after your other abilities once you have sầu the mana reren lớn tư vấn the higher cost.If you plan lớn pick up an early cấp độ in Voodoo Restoration, it is often more effective to lớn buy additional Clarity Potions instead of a phối of Tangos or a Healing Salve.
MaledictCasting Maledict on opponents often immediately forces them khổng lồ retreat for fear of taking crippling damage while under its effects. You can use this lớn make enemies flee who would otherwise easily kill you or your allies. If they vì chưng not flee, then at best they”re trading themselves for you.Maledict is a very weak and expensive spell at màn chơi 1, and its damage only starts khổng lồ kiông chồng in once you get it to lớn at least cấp độ 2 or 3. In very early game fights, bởi vì not worry about landing a level 1 Maledict unless you”re sure you can curse multiple enemies or you have sầu enough burst to follow up.
Death WardCasting Death Ward from a hidden position such as the trees, or uphill in the fog, makes it much harder to disrupt.Try to lớn wait on casting Death Ward in teamfights until the enemies have sầu already used some of their stuns, making it less likely that you will be interrupted.Although Death Ward is easily interrupted, it is an effective zoning tool in teamfights that either draw immediate attention from foes with important crowd control spells or forces enemies to lớn retreat from the area which the Death Ward resides in.
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